QUAD METRONOME

4/4
Allegretto
50% (Straight)
bars
bars
Measures-

Drum Notation Visualizer

Metronome info

Follow the colors

LEFT HAND RIGHT HAND LEFT FOOT RIGHT FOOT Additional instruments Inactive / muted

Purple marks added independent drum patterns. Gray marks unused, disabled, or muted drum rows.

The top control bar

BPM and tempo: Type a tempo, drag the long slider, or use the ±1, ±5, and ±10 buttons. Tap Tap Tempo several times at your desired speed. The word below BPM is the musical name for that tempo.

Note value and meter: Half note gives 2/2, quarter note 4/4, and eighth note 8/8. The staff and drum-machine guides show 2, 4, or 8 pulses, and the default drum grid has 16, 32, or 64 steps. Reducing the grid drops added hits between the new positions.

Play / Stop: Start the pattern or silence playback. Fullscreen expands the app; press it again to return.

Swing: 50% gives evenly spaced eighth-note subdivisions. Move right to delay the & and create a long–short feel.

Count-in: Choose how many quiet preparation bars play before your pattern. Set 0 to start directly.

BPM change / every: Automatically raise or lower the tempo by the chosen amount after that many bars. For example, +2 every 4 bars increases BPM by 2 after each group of four. Set BPM change to 0 for a steady tempo.

Measures: Counts completed pattern bars, excluding the count-in. Reset restores the full starting setup described below.

Three volumes on one slider

One volume track with G below the line for ghost, N on the line for normal, and A above the line for accent. Left is quieter, right is louder. GNA 0% · QuietLoud · 100%

Drag G to set ghost-note volume, N for normal notes, and A for accents. Each dot moves independently along the same 0–100% track: left is quieter, right is louder. G sits below the line, N on it, and A above it so you can select each one even when their levels match.

The dots can pass each other; you choose the balance. The handle's tooltip shows its level. You can also focus a slider with Tab and adjust it with the arrow keys.

These settings apply to that limb's notes in all three views, including its linked drum-machine hits. Normal numbered beats and normal subdivisions use the same sound and level. Changing a volume keeps each note's ghost, normal, or accent type.

Four types of beat

Click any numbered or small subdivision circle to cycle Normal → Accent → Ghost → Off → Normal. Each circle is independent. Off silences only that note and keeps its place in the rhythm.

The large count shows the whole beat group and marks the current syllable. Eighth notes use 1 &; triplets use 1 T L; sixteenths use 1 E & A.

Drum-machine edits update Hits / bar and Subdiv. to represent the full pattern. For example, 64 steps become 16 hits with 16th-note subdivisions: 1 E & A, 2 E & A, and so on. Silent steps remain off, and each note keeps its timing and type. Added instruments have their own purple pattern cards.

Tempo and the shared bar

All limbs share a 4/4 bar. Hit counts, subdivisions, tempo and beat-unit edits apply at the next bar. Swing applies to 8th-note subdivisions.

Use the note-value selector beside BPM to choose Half note (2/2), Quarter note (4/4), or Eighth note (8/8). Each bar contains one whole note. At the same BPM, changing this unit changes the bar's duration. While stopped, edits apply immediately.

Reset stops playback and restores 4/4 at 60 BPM with four hits per limb: left-hand snare, right-hand open hi-hat, left-foot closed hi-hat, and right-foot bass kick. It also clears added patterns and restores the volume and timing settings.

Keyboard shortcuts

Space: Play/Stop  |  T: Tap Tempo  |  ↑↓: BPM ±1  |  Shift+↑↓: ±10  |  F: Fullscreen